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View ArticleSystem Shock Export Example
SS1 -> gencitadel -> D3Edit -> OBJ -> Mesh. Also generated normal maps for all of the old textures, the effect is what GLQuake did for Quake.SS1 -> gencitadel -> D3Edit -> OBJ...
View ArticleNeoAxis Engine Window Blocking Technology
So when we brought in this model the windows only had polygons on ONE side, so basically you could see the class because culling is disabled on that transparent material. You could walk through the...
View ArticleNeoAxis Engine Tools
Very large image showing off some of the tools used during development. MapEditor ResourceEditor Conversataional Config MakeTech SQLiteBrowseredit Very large image showing off some of the tools used...
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